Static variables

staticFlags:Map<String, String> = ["" => ""]

staticread onlybgColor:Color

staticread onlycurrentScene:Scene

staticgameTitle:String = "Gecko2D-Game"

staticread onlyisIniaited:Bool = false

staticread onlyisProcessing:Bool = false

staticread onlyisRunning:Bool = false

staticonDraw:Event<Graphics ‑> Void> = Event.create()

staticonStart:Event<Void ‑> Void> = Event.create()

staticonStop:Event<Void ‑> Void> = Event.create()

staticonSystemUpdate:Event<Float ‑> Void> = Event.create()

staticonUpdate:Event<Float ‑> Void> = Event.create()

staticonWindowResize:Event<Int ‑> Int ‑> Void> = Event.create()

staticworld:World

Static methods

staticgetUniqueID ():Int

staticinit (onReady:Void ‑> Void, opts:GeckoOptions):Void

staticresize (width:Int, height:Int):Void

staticstart ():Void

staticstop ():Void