Static variables

staticread onlyisEnabled:Bool = false

staticread onlyisLocked:Bool

staticmovementX:Int = 0

staticmovementY:Int = 0

staticonCenterDown:Event<Float ‑> Float ‑> Void> = Event.create()

staticonCenterPressed:Event<Float ‑> Float ‑> Void> = Event.create()

staticonCenterReleased:Event<Float ‑> Float ‑> Void> = Event.create()

staticonLeftDown:Event<Float ‑> Float ‑> Void> = Event.create()

staticonLeftPressed:Event<Float ‑> Float ‑> Void> = Event.create()

staticonLeftReleased:Event<Float ‑> Float ‑> Void> = Event.create()

staticonMove:Event<Float ‑> Float ‑> Void> = Event.create()

staticonRightDown:Event<Float ‑> Float ‑> Void> = Event.create()

staticonRightPressed:Event<Float ‑> Float ‑> Void> = Event.create()

staticonRightReleased:Event<Float ‑> Float ‑> Void> = Event.create()

staticonWheelMove:Event<Float ‑> Void> = Event.create()

staticread onlyposition:Point = Point.create(0, 0)

staticx:Float

staticy:Float

Static methods

staticinline _resetStateButtons ():Void

static_update (dt:Float):Void

staticdisable ():Void

staticinline downDuration (button:MouseButton):Float

staticenable ():Void

staticisDown (button:MouseButton, duration:Float = -1):Bool

staticisOverEntity (transform:Transform, ?cachePoint:Point):Bool

staticinline lock ():Void

staticinline unlock ():Void

staticinline wasPressed (button:MouseButton):Bool

staticinline wasReleased (button:MouseButton):Bool