The Framebuffer represents the visible color output buffer.
new (windowId:Int, g1:Graphics, g2:Graphics, g4:Graphics)
Used internally.
read onlyg1:Graphics
The Graphics1 interface object. Basic setPixel operation.
read onlyg2:Graphics
The Graphics2 interface object. Use this for 2D operations.
read onlyg4:Graphics
The Graphics4 interface object. Use this for 3D operations.
read onlyheight:Int
The height of the buffer in pixels.
read onlywidth:Int
The width of the buffer in pixels.
init (g1:Graphics, g2:Graphics, g4:Graphics):Void