new (g4:Graphics)
destinationBlend:BlendingFactor = BlendingFactor.Undefined
fontSize:Int
pipeline:PipelineState
sourceBlend:BlendingFactor = BlendingFactor.Undefined
drawCharacters (text:Array<Int>, start:Int, length:Int, opacity:FastFloat, color:Color, x:Float, y:Float, transformation:FastMatrix3, fontGlyphs:Array<Int>):Void
drawString (text:String, opacity:FastFloat, color:Color, x:Float, y:Float, transformation:FastMatrix3, fontGlyphs:Array<Int>):Void
end ():Void
setBilinearFilter (bilinear:Bool):Void
setFont (font:Font):Void
setProjection (projectionMatrix:FastMatrix4):Void