Flappy
Flappy Doge
A classic FlappyBird clone created using the BehaviorSystem and BehaviorComponents, in a way similar to an Entity-Component architecture, which it's a good structure to create (for example) games in a little time for game jams.
A classic FlappyBird clone created using the BehaviorSystem and BehaviorComponents, in a way similar to an Entity-Component architecture, which it's a good structure to create (for example) games in a little time for game jams.